PETER STEC

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Hyperstyle Space Model Hyperstyle Space Plan Hyperstyle Space Axonometrics

Hyperstyle Space

Fulbright Research, Princeton Thesis

Spaces are mostly defined by their boundaries. But once buildings attain a certain size, boundaries may become imperceptible. This project looks back at the hypostyle halls of antiquity and other precedents, where the architecture is articulated by the inserted punctuation of columns, rather than by its enclosing walls. The transitions in such spaces are gradual, as opposed to the sharp delimitation offered by partitions.

But instead of repeatedly using a simple column, here in this hyperstyle space, varying but formally related vertical elements are used to create zones with different programs that continuously change from one condition into the next. Predetermined rules organize these zones into clouds of gradually changing spatial density. Instead of a homogeneous hall, a diverse quarter results from this system of repeated variation.

The Engine: The Hyperstyle concept is first described as a set of predetermined rules – the engine. These rules subsequently process the variables relative to a specific project, as the program and the site. In this way complex relationships are inherited with a specific spatial idea but then adjust to cover different sets of conditions

As a part of the engine, a cellular automaton organizes different zones from an initially random spread of different types into a fabric of neighborhoods that diffuse into each other, allowing a subtle change of spatial quality between spaces of very different geometries or structures that are however based on a common unit. Repetition without uniformity is thus present both at the level of the whole project and at the level of its parts.

A Case: The engine was applied to different conditions. As a demonstration, a site and a predefined program are introduced in one instance here: the West Side rail yards in New York are developed into a diverse urban quarter with spaces ranging from galleries and exhibition halls, shopping malls or theaters to free-standing residential buildings and hotel towers. The project smoothly blends into existing uses and geometries on the boundaries of the site.

The range of different qualities is created by continuously varying the column as a type, engendering structures from a solid punctuation of large-span halls through hollow cores and whole individual spaces to merged clusters and high-rise tubes. Among other criteria, the span, the height and the density of the space (the ratio of void to solid volume in and between the elements) is evaluated to order the zones.

2006

Hyperstyle Space Program

Images, Text © Peter Stec, 2013

Web layout based on the Fluid 960 Grid System by Stephen Bau, based on the 960 Grid System by Nathan Smith. Parts of the code released under the GPL / MIT Licenses.